Free SimpleBombs 1.1.0

Simple, configurable and easy to use bombs for prison and other various types of servers.

  1. Specify
    1. Native Minecraft Version:
      1.13
      Tested Minecraft Versions:
      • 1.13
      • 1.14
      • 1.15
      • 1.16
      • 1.17
      • 1.18
      Source Code:
      https://github.com/M0diis/SimpleBombs
      Contributors:
      M0dii
      Languages Supported:
      English
      Donation Link:
      https://www.paypal.com/paypalme/ModestasKazlauskas
      SimpleBombs is a easy to use and set-up bombs plugin. It is a very light, simple and highly configurable to fit what your server needs.

      Make sure you have these plugins installed for the plugin to work properly:
      WorldGuard + WorldEdit - required;
      HolographicDisplays - required;

      [​IMG]

      - Fortune levels (increase the amount of blocks gained from explosion);
      - Configurable bomb radius;
      - Configurable bomb explosion countdown display;
      - Built-in placeholders;
      - Customizable explosion effects;
      - Permission requirements to use the bombs;
      - Option to add glowing effects to the item;
      - Customizable detonation time;
      - Option to destroy or ignore liquids;
      - Option to deal damage to entities;
      - WorldGuard support;

      If you want to use SimpleBombs in a WorldGuard region, set simple-bombs-explode flag to allow.

      Ex. /wg flag BombsArea simple-bombs-explode allow

      [​IMG]

      Reload bombs configuration:
      Command: /simplebombs reload
      Permission: simplebombs.command.reload

      Give player a bomb:
      Command: /simplebombs give <player> [amount]
      Permission: simplebombs.command.give

      [​IMG]

      Configuration is pretty simple and easy to understand.

      Code (YAML):

      config-reloaded: '&aReloaded the config!'
      explosion-message: '&aYou have set a tier %tier% prison bomb off!'
      no-permission-command: '&aYou do not have the right permission for this command.'
      no-permission-bomb: '&aYou do not have the right permission for this bomb.'
      bomb-received: '&aYou have received a tier &2%tier% &aprison bomb (x%amount%).'
      invalid-player: '&aPlayer was not found.'
      invalid-bomb-id: '&aThis bomb ID is not valid.'
      usage: |
      &a /bomb give <player> <bombID> [amount] &8- &7give a player a bomb.
      &a /bomb reload &8- &7reload the config.

      bombs:
      1: # ID
      name: '&aBomb &f&l1'
      material: FIRE_CHARGE
      glowing: true
      lore:
      - '&cRight click this to throw it!'
      - '&aThis bomb has radius of &2%radius%&a blocks.'
      # Additionally, you can use these placeholders:
      # %radius% - The radius of the bomb.
      # %amount% - The amount of the bomb.
      # %fortune% - The fortune level of the bomb.
      # %damage% - The damage of the bomb.
      fortune: 1 # How many times the drops will be doubled. (1 = normal, 2 = double, 3 = triple, etc.)
      radius: 3 # Item drops increases by 2.5 for every broken block.
      permission: 'simplebombs.tier.1' # Without this permission, the player won't be able to use this bomb.
      detonation-time: 1 # Time before detonation.
      detonation-text: '&c&l! %time%' # What will be shown above the bomb before it explodes.
      throw-strength: 1.5
      effect: 'EXPLOSION_LARGE' # Particle list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
      destroy-liquids: true
      entity-damage: 0 # Hearts of damage.
      2:
      name: '&aBomb &f&l2'
      material: FIRE_CHARGE
      glowing: true
      lore:
      - '&cRight click this to throw it.'
      fortune: 2
      radius: 5
      permission: 'simplebombs.tier.2'
      detonation-time: 2
      detonation-text: '&c&l! %time%'
      throw-strength: 2
      effect: 'EXPLOSION_LARGE'
      destroy-liquids: true
      entity-damage: 1
      custom:
      explosion-type: 'SCATTER' # Scatter will spread the explosion in a circle.
      bomb-type: 3 # The bomb type that will be used.
      amount: 3 # The amount of bomb-type bombs that will spawn.
      3:
      name: '&aScatter Bomb &f&l2'
      material: FIRE_CHARGE
      glowing: true
      lore:
      - '&cRight click this to throw it.'
      fortune: 1
      radius: 1
      permission: 'simplebombs.tier.3'
      detonation-time: 2
      detonation-text: '&c&l! %time%'
      throw-strength: 5
      effect: 'EXPLOSION_LARGE'
      destroy-liquids: true
      entity-damage: 1